Virtual Hunting
The designer experience v. the real thing
By William G. Tapply
The sound of gunfire lured me into the living room, where Ben, my stepson, was playing a video game. He was manipulating a complicated electronic device with both hands and using it like a gun to shoot at figures on the television screen that darted out of doorways and sprang up from behind automobiles and leapt down from rooftops. When he hit one, it screamed and exploded in a fireball. In the corner of the TV screen was a scoreboard that recorded hits and misses.
As the game proceeded, the figures appeared more suddenly and moved faster.
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